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HCI / XR / Multi-Agent Systems / Affective Computing / Multimodal Interaction

Hi, I'm Zhao Zirui.

Bare-hand interaction on AR glasses.

About Me

I design and build XR interaction. I am currently a Unity Interaction Engineer at VITURE, working on gesture, gaze and spatial UI for AR glasses — from SDK-level prototypes to product-facing demos. Alongside that I keep a research line in HCI: emotion-aware interaction, and how AI agents shape what people believe about the systems they are inside, with work at CHI EA 2026 and IEEE VR 2026. An architecture background is still how I think about atmosphere, structure, and human presence in virtual space.

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Projects Overview

A map of my AR glasses, XR research, AI agent and architectural work. Filter by category, or open a card for the full write-up.

AI Town simulation and study
AI Agents / HCI Study

AI Town

A resident you author but never control, and a 24-participant study of how creators explain the life that follows.

Skyvine key art
AR / Game

Skyvine

Tabletop AR tower-defense roguelike for AR glasses, played entirely with bare hands.

Stellar Forge card and spirit art
AR / Game

Stellar Forge

A deckbuilder where half the build lives on a disc floating in front of you: spirits placed side by side form a resonance chain.

Tabletop
XR / Design Tool

Tabletop

A spatial second screen: your Rhino or Blender model live on the real desk while you keep modelling.

Respire 2.0 immersive interactive VR artwork
VR / Interactive Art

Respire 2.0

Immersive VR artwork mapping live breathing data into light, motion, and a responsive organic sculpture.

MR English Learning Assistant on Meta Quest 3
AI / MR Learning

MR English Learning Assistant

Unity 6 mixed-reality AI tutor combining cafe conversation practice and presentation training on Meta Quest 3.

Feeling AI Narrative Demo
AI / Narrative

Feeling AI Narrative Demo

Structured multi-character storytelling demo built around trust, memory, and world-state reasoning.

Bird Data Immersive XR System
XR / Ecology

Bird Data Immersive XR System

Unreal-based ecological VR system translating bird data into spatialized audiovisual storytelling.

CureLandscape VR
XR / Wellbeing

CureLandscape VR

An ongoing VR experiment exploring homesickness, emotional restoration, and healing landscape design for international students.

Emotion Dialogue XR installation
VR / Affective Computing

Emotion Dialogue

Affect-aware VR dialogue system.

Multi-Agent Influence VR city
AI Agents / Serious Game

Multi-Agent Influence

Multi-agent social dynamics experiment.

VR SIREN Interactive Experience
VR / Narrative Art

VR SIREN

Cinematic VR experience.

MR Planting Mixed Reality Game
AR / Game

MR Planting

Mixed reality gardening interaction.

Architecture Portfolio
Architecture

Architecture Portfolio

Selected architectural design works.

3D Modeling Portfolio
3D Art / Modeling

3D Modeling

Character and environment assets.

FireEscapeVR Prototype
Serious Game

FireEscapeVR

VR fire escape training prototype.

Coastal FPS Scenario
Unity / FPS Prototype

Coastal FPS

Coastal exploration and shooting.

Unreal Experiments
Unreal / Physics Systems

Unreal Experiments

Physical force exploration.